Chris Degenhardt: Rushing is for children, people who don't want to play the game, and noobs. If you are actually good at this game, rushing should be a last resort IF you rush at all.
Wuunder Boyy: freaking rushers... Ruin the idea of Halo Wars, might as well call it Halo Rush.
techno ZD: Works well in longer lasting games, not rushes.
techno ZD: Honestly, Spartans are a good addition to any army. No pop count and fully upgraded they and odst's make my force. If that cuts out then I'm on vultures and cobras.
Christian Frick: Thanks helped alot
TeamHighCloud: Lol Get cheap rage forget the hall
ScottMcC: the only time you would build a spartan is ONE when you are cpt cutter on exile or on reactor side frozen valley, you lose tank lead if you build more than one and that spartan will get owned
Prison Mike: true it is hard to get the stars but if you are able to get them then they can be really helpful
Danny: But the spartan's are going to have stars from rebel bases. If your spartans are off killing rebels, then what's going to defend your base from a rush? Flamers/marines won't, and turrets wont stay up long, and that's even if the turrets are able to shoot me. In the meantime I'll be getting up my Hall/Double Summit and you'll be wrecked.
Prison Mike: unless the spartans have 1 star or 2 because then they can make it hard
Danny: If you chose to spend 900 on spartans instead of tanks/wolvies, then you're going to lose. At least, in a good game you are, what Trueskill do you search at in your best playlist?
Ruin Paladin: Then you aren't using them right. Though it was an example of how, when used correctly, I would counter a rush. Still working on Scarab rushes.
Danny: Never build spartans, they suck in a try-hard game.
Danny: I have my strategy, it involves rushing. The rush is only step 1. If you lose at step 1, then just stop playing; you're bad.
Danny: Then why do you guys always complain and lose to it?
Veryek: If i was the rush victim I would of made hornets.
Daniel Harloff: rushing is gay and it's easy to defend.
Ruin Paladin: well one, it a ligitamate strategy (then again so is camping).
Two, the point is to end the game quickly, so it good for if your in a hurry.
Three, it pickle move, but affective.
Finally, What is a fair match to you Bo0Mgameplaya?
Ruin Paladin: You have a point. For example, since the the focus on this rush is the Covenent's ability teleport troops to their Leader. So make anti-infantry first, then tanks, then Spartans to hi-jack enemy vehicles or boost yours, and finally counter rush his. That all in theory though.
Bo0Mgameplaya: What is the point of rushing and what do you gain from it opposed to playing a fair match? PLZ reply